In the land of Tormay, a younger thief named Jute robs the house of a wizard one night. Quickly, he finds himself operating for his daily life as he seeks to fully grasp what he stole and why so so many men and women abruptly want him dead. Historical tips and curses occur alive all-around Jute as he journeys to freedom in the north, accompanied by a talking hawk, a guilt-ridden assassin, and a forgetful ghost. But, as they seek out to preserve on their own, the very little small business realizes that significantly considerably more is at stake than their own life. A storm has occur to Tormay, and, in the shadows of the night, the Darkish walks. It will do anything at all to damage the land. It cares almost nothing for the armies and can of gents. Only one element stands involving the Darkish and its wicked desires: a thief named Jute.